

Unfortunately (for me), the other half of the main development team, Ronald Pieket, went over to America to be all successful and suntanned.
He works at Insomniac Games and has recently worked on big titles like Ratchet & Clank, Mercenaries and Marvel Spider Man.
Ron is a coding genius and helped to make my graphics and ideas become a reality, and I can honestly say that working on SWIV and Silkworm were easily the funnest times I've had in the games industry.
While I've had many ideas bouncing around in my head since then, I could never code, so I wasn't able to develop anything, that is, until now. Thanks lovely, wonderful Unity!!

So, I feel confident enough now to be able to start on a new SWIV style game. It can't be a straight sequel or update because I can't be totally sure if I own the copyright anymore. But it will involve the cool feature of one player controlling a flying vehicle and the other controlling a ground vehicle. That's all I can say so far about the gameplay.

Anyway, follow this blog for updates and news about this as yet untitled project (I do have a title, but I'm not telling anyone yet!), and very, very soon I'll be able to post some pics of my work in progress!
No comments:
Post a Comment